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| Which version of event 4 do you think you are most likely to attend? |
| Combat heavy version (aka: hit by reavers?) |
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21% |
[ 5 ] |
| Social/Combat light version (aka: a normal event) |
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52% |
[ 12 ] |
| Niether, I don't like the idea of a split event... |
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26% |
[ 6 ] |
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| Total Votes : 23 |
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Tobias Rieper Seasoned

Joined: 22 Apr 2007 Posts: 76
Location: Outbound from Ariel......
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Posted: Sun Nov 18, 2007 8:18 pm Post subject: Event 3 - After action thread |
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Yeesh! that was COLD. Well, thanks to all the crew that made that one so good, thanks to the organisers for their hard work and the players for theirs.
Just wish it hadn't been quite as cold for putting down tents - it's not nice when they are wet, but cold and wet is especially unpleasant. Ah well, that's english weather for you.
Did anyone get any pictures?
Right, that's it for now - i'm off to bed! (yes, i really am that tired - the noise from "team rum" kept me up pretty late!)
Dan/Tobias
_________________ Tobias Rieper - The Vital Spark
Captain & Errant nephew of Blue Sun Chairman! |
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Bar Not-so-green

Joined: 10 Apr 2007 Posts: 31
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Posted: Mon Nov 19, 2007 10:21 am Post subject: Re: Event 3 - After action thread |
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| Tobias Rieper wrote: | | Social/Combat light version (aka: a normal event) |
Don't think you've been entirely fair in your summation there to be honest fella.
Certainly the split to me sounded like one high paranoia combat heavy event, and the other as a social afair with no combat.
And to be honest, I would prefer to go to both. Whether as an alternate characetr or otherwise. _________________ Grace's Gunsharks
Y'all be leavin me be, I told you it be mechanic not wechanic |
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Jimmymick Lurker
Joined: 19 Nov 2007 Posts: 1
Location: Liverpool
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Posted: Mon Nov 19, 2007 11:25 am Post subject: |
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Welp I'm crew so both...
I am NOT taking my shirt off and getting all covered in sticky cack if it is that cold again though! |
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Tobias Rieper Seasoned

Joined: 22 Apr 2007 Posts: 76
Location: Outbound from Ariel......
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Posted: Mon Nov 19, 2007 6:30 pm Post subject: Re: Event 3 - After action thread |
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| Bar wrote: | | Tobias Rieper wrote: | | Social/Combat light version (aka: a normal event) |
Don't think you've been entirely fair in your summation there to be honest fella...........
....... the other as a social affair with no combat.
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That 'ent quite what Andrew said at our debrief.
Well, not once we'd pinned him down on the issue anyway...............
..............says I, hastily stuffing the "interrogation gear" back into it's locker  _________________ Tobias Rieper - The Vital Spark
Captain & Errant nephew of Blue Sun Chairman! |
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Tobias Rieper Seasoned

Joined: 22 Apr 2007 Posts: 76
Location: Outbound from Ariel......
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Posted: Mon Nov 19, 2007 6:36 pm Post subject: |
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Interesting replies to the poll however.
If you are comfortable with it, would y'all post up which option you chose, and why? I think that Jon/Gerwynn/Andrew/Etc would appreciate the feedback.
I chose the non blood and guts version, as my character ain't really a fightin' type, although he does tend to go around armed - mainly for his own protection.
Thanks in advance,
Dan. _________________ Tobias Rieper - The Vital Spark
Captain & Errant nephew of Blue Sun Chairman! |
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Capn Renshaw Captain

Joined: 06 Jun 2006 Posts: 55
Location: Brighton
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Posted: Mon Nov 19, 2007 6:52 pm Post subject: |
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Personally I'd like a regular type event.
Having the camp hit by nasties pulls everyone together inclduing the non-combat types and the interaction is always great regardless of the action.
I enjoy both aspects of it, the pag and pew pew as well as the talking and mocking of Prince and I think that running a split event will detract from that as folks will only get the chance to interact with half of the player base and everyone plays really interesting characters that only having half of them to bounce off won't generate the safe atmosphere.
I'm sure it'll be fun all round regardless but I'd personally prefer a normal style event.
My 2 cents.  _________________ Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich. |
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Jon It's all my fault

Joined: 07 Jun 2006 Posts: 149
Location: Londinium
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Posted: Mon Nov 19, 2007 7:03 pm Post subject: |
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I'm very interested to hear peoples full feedback on this, the conversations I had with people during debrief on the subject have been the subject of much discussion already and it seems our initial thought that people would appreciate an alternative option to the 'high combat' (which I must reassure does not mean 'exclusivly combat') event we'd had planned for Event 4 since the start of the campaign. _________________ "I aim to misbehave..." |
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Lily Mechanic
Joined: 07 Jun 2006 Posts: 147
Location: South-by-the-Sea!
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Posted: Mon Nov 19, 2007 7:04 pm Post subject: |
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Personally I don't like the idea of a split event - a regular event can have both, without splitting groups etc - and it would be a nightmare trying to choose which to be honest. For a crew that does both (as we do), it would be hell - so not a great idea . Plus, when we're all on events, we want to see the other crews too - which is part of the enjoyment of the game - lets face it , as Renshaw says "...the talking and mocking of Prince..." wouldn't be half as much fun if the other group chose a different event...
Regular event works for me. | Quote: | | Having the camp hit by nasties pulls everyone together inclduing the non-combat types and the interaction is always great regardless of the action. |
Plus, a combat event or a social event would mean that engineers/mechanics go where?
My opinion.
Cheers. _________________ Aki Li Lee (Lily)
Jien Huo
A good engineer thinks in reverse and improvement... |
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Tobias Rieper Seasoned

Joined: 22 Apr 2007 Posts: 76
Location: Outbound from Ariel......
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Posted: Mon Nov 19, 2007 7:33 pm Post subject: |
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| Jon wrote: | | which I must reassure does not mean 'exclusively combat' |
Now, you see, that isn't how it sounded when you first talked about it Jon.
Andrew advertising "Major risk of character death" during our debrief, kinda reinforced this view.
Personally, i'd prefer to see it run as a single event - be it overly heavy in combat or otherwise. I echo Lilly in that i would prefer to see a more rounded cross section of crews at the event - rather than just those who are out to kill someone/something. _________________ Tobias Rieper - The Vital Spark
Captain & Errant nephew of Blue Sun Chairman! |
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JennyScott Not-so-green
Joined: 20 Sep 2007 Posts: 52
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Posted: Mon Nov 19, 2007 8:55 pm Post subject: |
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I don't want to split the playerbase. As our beloved captain Fa said in our crew debrief, a lot of the fun of Serenity in the series, the film and the game is the way that people have to work outside their comfort zone. Mal and Kaylee at the fancy party in 'Shindig', Kaylee utterly failing to shoot anyone in 'War Stories', Inara with her bow and arrow, shooting reavers in the movie... A lot of the fun is having to do something that you have never done before, and are not necessarily any good at.
I'd love to see our big lugs in suits and ties for a fancy party. I'd love to see our socialites cowering under tables while Reavers try to break in through the windows. I'd especially love all of the other players to be there, because we all have such a great rapport (and such a lot of pvp playing) that if some of us are absent, I think we will all suffer for it. _________________ These ain't honeyed words, they're bitter truths. |
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Capt Tom Crowson Not-so-green

Joined: 01 Mar 2007 Posts: 68
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Posted: Mon Nov 19, 2007 11:36 pm Post subject: |
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Must admit that intially I thought it was a good idea but having read some of the arguments above I agree that splitting the events would potentially split the player base, and whilst from an organisers point of view it might make things easier to monitor, I think that would split people up
Manes that there is the potential that say Capt Tom goes to the combat one cos the rest of his crew of combat monkeys but we all want to play together, then he'll die. Vice versa if the rest of Capt Toms' crew come along to the social shindig they'll be bored cos they've only just learned to count to 10
So agree that a mix would probably be good. Whilst I'm not averse to a bit of a gunfight, I think I'd find crawling through bushes with Reavers on my tail to be less fun. If theres enough elements in there to keep everyone happy then thats the key.
I found this one more enjoyable due to there being more Core-worlders there so more people to work off. I spent more time talking to the NPC Companion than I did any of the Gun-sharks. But I think I'd miss them if they werent there |
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XavierYu Mook

Joined: 09 Jul 2007 Posts: 23
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Posted: Mon Nov 19, 2007 11:51 pm Post subject: |
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Well, I know my ship left early so we missed what the plans for next event are, but...
I think some of my carnies were a bit bored at times sitting around with nowt to do. Too much high falutin' doesn't suit them. On the other hand, me and Ben/Dom definitely enjoyed the civilised conversations and negotiations.
Splitting the event completely doesn't seem like such a good idea tho. I like having the sixty people, made it feel like a real big affair. Didn't even get to meet some of the people.
An attack on camp scenario gets everyone involved. I wouldn't be involved in a way my character would appreciate, but whatever. I fully agree with the pushing the comfort zones point.
I would like there to be some negotiations and politicing tho...
So I think our ship would prefer more action, but not pure action? Can't really talk for everyone, but that's the feel I got.
I'd hate to be splitting the crew, I like having the carnies around and I'd hate to be all alone in the 'verse without the carnies to protect me.
On the other hand, I'd hate to see them bored.
And finally, I'd hate to just be fighting all the time.
If it had to be a split event, ideally it'd be in a way that the shuttle could take the carnies off? Meaning they could do more combat, and we could do more socialising? I guess. That's still not ideal tho. |
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Chad Cortexer

Joined: 12 Jun 2006 Posts: 14
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Posted: Tue Nov 20, 2007 8:23 am Post subject: |
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| Capt Tom Crowson wrote: | | I found this one more enjoyable due to there being more Core-worlders there so more people to work off. I spent more time talking to the NPC Companion than I did any of the Gun-sharks. But I think I'd miss them if they werent there |
Hey we're all really well educated! 'Cept Bar of course. Well, Prince hides it very well and i'm not counting Tiny.
Anyways, i actually have no preference....
If the event is ultra-combat then i look forward to a frantic Cortex Uplink fix in the middle of a sh*tstorm firefight. (Chad doesn't by the way... bullets make nasty holes that hurt).
If its social/political/intrigue event then its kinda the same to me without the bullets. Though Chad would likely scream incoherently a little less at a civilised gathering.
One idea that was suggested was alternative characters. Now, I fully appreciate all the downsides of temporary characters:
Splitting crews
Diluting long-term character development
Resetting the dynamics between Crews
...and so on!
But... the chance to turn up to an event with cigars, bad attitude and a REALLY big gun does kind of appeal.
However, thats very much a personal point of view and certainly won't be everyones cup of proverbial. _________________ Guns don't kill people.... Gunsharks do. |
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Shikoba Pilot

Joined: 06 Jun 2006 Posts: 226
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Posted: Tue Nov 20, 2007 10:13 am Post subject: |
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I think first of we need to clarify something. This is not one single split event but in fact two seperate events one of which a large section of the player base will be unable to attend. Which event that is depends on the type of character they play.
From my point of view the very best thing about Serenity is the players, ALL of them, the dynamic between the characters, the individual personalities and their interactions if we remove half of the players we have lost half of the fun. I have always felt that the Series Firefly was about the characters and that was what made it stand out among the plethora of scifi feyu out there. It was all about the bonds created between a diverse group of individuals surviving in a hostile environment, it was about plot and story line rather than just shoot em up. Take away the social dynamic and you just some yet another science fiction non entity. The combat is important, i enjoy the fight wheither I'm involved or not, running from gun fire is just as much fun as yelling "DOUBLE KNOCK BACK" panicing about your people where are they? did they survive? makes for good role play even if you don't have a gun in your hand. Please avoid mistaking non combat characters with players who have no wish to be involved in combat and combat character who have no interest in socalising with other individuals. I'm not talking tea and cake here but simple banter chat and hanging out together all of which can be done in other situations than some sort of formal shindig. It's also already been mentioned that there are many characters that fall in between like the cortexers and mechanics. A healthy and balanced crew tends to be made up of both combat and non combatant characters so the suggested restrictions would split crews down the middle.
Now it was also said that one of the events may be a single day event and when I asked which one I was told the social event, so No it was not to be a standard format event at all.
From a personal point of view, I work hard on Serenity, I have since day one so being told I can't attend one of the events frankly hurt probbably more so as I actually play what is essentially an social combat character. In fact I think that distinctions applies to the majority of players. Certainly all the combat characters I know are extremely social and I feel it is a shame that the refs are so disconnected from the game that they've not been able to realise this.
There is a solution
Perhaps we can work it out together
maybe run a longer event with the combat section at the begining and enough game world time in between to allow for the character to meet up at a safe place later to lick their wounds and socialise, maybe then you can give people the option to be involved or not with a sliding fee.
Or better yet run it as the two events it really is but again make sure there is actual game time for the characters to attend both if they wish to. _________________ Shikoba Cheng - The Jien Huo
Fighting makes Buddha cry. |
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Shikoba Pilot

Joined: 06 Jun 2006 Posts: 226
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Posted: Tue Nov 20, 2007 10:20 am Post subject: |
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As an additional point I think alternative characters would cause even more issues in the adminsistration than exist at the moment.
I'd rather see the logistics for the current characters right first (stats, background info etc) than add to the burden by generating some random shallow thing for a one of event. _________________ Shikoba Cheng - The Jien Huo
Fighting makes Buddha cry. |
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Jon It's all my fault

Joined: 07 Jun 2006 Posts: 149
Location: Londinium
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Posted: Tue Nov 20, 2007 5:21 pm Post subject: |
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| Shikoba wrote: | | I feel it is a shame that the refs are so disconnected from the game that they've not been able to realise this. |
That hurts, a lot.
The assumption that the split event was designed to exclude players is entirely wrong, the split event idea originally evolved from the desire to provide players who did not wish to attend a high risk event with a way to engage in the plot handled during that event simultaneously in a different surrounding.
We're running Serenity LRP, we have been running Serenity LRP since the start, that involves a very specific 'verse spanning event that we need to handle in game. Peoples feedback so far has been in opposition to the concept of a split event, therefore we're probably going to abandon the idea, this is why we have a feedback mechanism. _________________ "I aim to misbehave..." |
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Gonner Hendershot Not-so-green

Joined: 07 Jun 2006 Posts: 74
Location: Norwich
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Posted: Tue Nov 20, 2007 5:43 pm Post subject: |
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Now, now children.
I have already mentioned my thoughts on this matter to Andrew at the debrief, and he has suggested a linking of Events 4 & 5 as a mini-arc of some sort. Effectively Event 4 will be some reasonably large event, and Event 5 will follow on several days later in game, where we will be dealing with the aftermath and the fallout of Event 4 (Please correct me if I have this wrong Andrew).
Despite appearances I don't play a combat character, I prefer a reasonably well-rounded character who can handle himself in low-level combat effectively.
I agree with the sentiment echoed here that it is the diversity of the crews and the characters in those crews that helps to give the events the enjoyment and the range of mayhem that keeps me coming back for more. Going to one extreme or the other, almost completely combat or almost no combat is I feel an unneeded deviation from what is and has been a winning formula.
All I ask from the refs is a character card, the occasional combat encounter and enough plot to keep me entertained. Well, that and the promise of no more outdoor events in November . _________________ Gonner Hendershot: Location - CLASSIFIED. |
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Tobias Rieper Seasoned

Joined: 22 Apr 2007 Posts: 76
Location: Outbound from Ariel......
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Posted: Tue Nov 20, 2007 6:09 pm Post subject: |
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| Gonner Hendershot wrote: |
All I ask from the refs is a .....promise of no more outdoor events in November . |
Seconded
++Shivers++
way too chilly for my liking, tho' it seemed like a great idea when first suggested. _________________ Tobias Rieper - The Vital Spark
Captain & Errant nephew of Blue Sun Chairman! |
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Jon It's all my fault

Joined: 07 Jun 2006 Posts: 149
Location: Londinium
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Posted: Tue Nov 20, 2007 7:27 pm Post subject: |
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| Gonner Hendershot wrote: | Well, that and the promise of no more outdoor events in November . |
Noted, losing my gloves early on Friday evening proved a little inconvienient given the weather. _________________ "I aim to misbehave..." |
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DrugCrazedPony Mook
Joined: 19 Nov 2007 Posts: 20
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Posted: Mon Nov 26, 2007 2:56 pm Post subject: |
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So, do you guys have any idea when the next event(s) will be yet, or at least which weekends I should keep free?
Weekends in 2008 are starting to fill up for me already. would hate to have to cancel something for the next one.
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