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A few questions
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JustSneaky
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Joined: 13 Jul 2008
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 Post Posted: Sun Jul 13, 2008 12:21 am    Post subject: A few questions
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Hi, I'm jo and me and a few friends (and i am trying to convince more) are thinking of coming to the next event, I just have a few questions if anyone would be so kind as to answer them.

On the friday roughly what time does everything start? and only when do things end on Sunday?

Do es a crew have to have their own IC tent for a ship?

I'm sure there was more but it is late and i am tired, so just those!

Thanks in advance.


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Horny Mad Scientist


Joined: 27 Jun 2006
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Location: Cambridge

 Post Posted: Sun Jul 13, 2008 2:24 am    Post subject:
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Events usually Time In around 8-9pm and Time Out is 2pm on the Sunday, though these times are often subject to faff.

Crews are not required to phys. rep. their ships, though you are welcome to do so. Ships are usually considered to be outside of the IC area.
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Woody
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Joined: 12 Jul 2006
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 Post Posted: Tue Jul 15, 2008 1:26 pm    Post subject:
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So is it assumed that any IC areas we set up forf outrselves are exactly as they appear so tents etc?

Also can you gain access easily to your ship if needs be for instance if we have cargo that we pick up or drop off, most of the time it is in the ship and therefore "safe" or wouldit have to be in the IC area so it can be stolen?
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Jon
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Joined: 07 Jun 2006
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Location: Londinium

 Post Posted: Tue Jul 15, 2008 3:57 pm    Post subject:
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There's a bit of common sense and bit of fair play in that one.

Generally a large cargo is pretty secure in a ship, smaller items may be better protected where you can see them. Certainly really large cargo is considered to be dealt with 'off camera' for ease of phys-repping.

Actually accessing your ship is easily done unless circumstances state otherwise. Be sure to check in with a ref beforehand just incase there are important things you may notice and so we can keep a track of who is leaving the IC area.

As for tents, yes, what you see is what you get. The nice thing about being a futuristic setting is that pretty much anything goes with regards to tents and camp furniture.
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JustSneaky
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Joined: 13 Jul 2008
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 Post Posted: Tue Jul 15, 2008 11:16 pm    Post subject:
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Cool, thanks! Just not sure yet if i can get the time off work on the friday, but either way i can still make it on time with ease.

Okay, better get wokring on my character and wait for pay day to book it!
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Pandamonium
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Joined: 16 Jul 2008
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 Post Posted: Thu Jul 17, 2008 2:10 pm    Post subject:
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On the subject of new players with questions, who would I need to talk to about a guild?  What guilds are there already in place?  How do I create a new guild if the one I want doesn't exist?
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Jon
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Location: Londinium

 Post Posted: Thu Jul 17, 2008 4:23 pm    Post subject:
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"What guilds are there already in place?"

Off the top of my head, Companions, Traders, Miners, Mercenary Liason Board and Blue Sun.

"How do I create a new guild if the one I want doesn't exist?"

Financial backing from the majority of the industries stakeholders. But all guilds stated as cannon are available for player membership.
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JustSneaky
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 Post Posted: Sat Jul 19, 2008 10:36 pm    Post subject:
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Are there many planetside buisnesses? and could you give me a rough idea what there is please? That way we we go that route we've not doing something surplus to requirement.
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Horny Mad Scientist


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 Post Posted: Sun Jul 20, 2008 7:22 pm    Post subject:
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Each event is at a different location, so there's nothing "planetside" that you need to worry about. Send us your group concept and we can discuss it to make sure that you'll find plenty of business; most group are generic traders/cargo haulers though some specialise in, say, mercenary or bounty-hunting contracts or fast courier jobs.



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